51_SLAP IT!_FunGooseDevs_Mobile
SLAP IT! - GAME PROTOTYPE -
A one-handed casual survival-roguelite where you unleash your frustration through powerful slaps and scale your strikes with absurd mutations.
Slap IT! is a casual, one-handed survival-roguelite game where players crush waves of enemies using continuously evolving auto-slaps. Collect EXP, level up, and gain absurd mutations through a gacha system to create increasingly powerful and chaotic slap combinations. With simple controls and action-packed visuals, Slap IT! delivers a relaxing, addictive, and satisfying experience to let off some steam.
Theme Interpretation : So Absurd, It's Cool & Meme-Driven
Key Features:
- Absurd Mutations: Evolve your hands into a Giant Hand, an explosive Boom Hand, or go totally berserk spinning around with the Helicopter Slap!
- Dynamic In-Game Events: Survive through sudden, chaotic random events like Blackouts, Paydays, or even being chased by a literal Deadline!
- One-Handed Action: Relax and play casually with just one hand while chilling in anywhere, anytime.
- Deep Meta-Progression: Level up your character both in-game and outside the arena to unlock permanent rewards and upgrades!
Controls:
Mobile (Android): Drag Virtual Joystick to move. Slapping is completely automatic when enemies are in range!
Web/PC: Use your mouse to click and drag the virtual joystick!
Pitchdeck: https://canva.link/o9hia1s8dk5n567
Why Slap IT! is Incubation-Ready (Business & IP):
- 100% Original Assets & Proprietary IP: Unlike typical jam entries that rely on free or store-bought assets, all 3D models, 2D art, VFX, UI, and audio in this game were handcrafted from scratch by our team. Furthermore, we developed a scalable 3D Base Body system, allowing us to efficiently reuse and produce new character skins with a studio-level pipeline—making our IP highly scalable for future animations and merchandise.
- Clear Monetization Roadmap: Built with a commercial mindset from day one. Our gacha mutation loop and meta-progression systems naturally accommodate non-intrusive monetization models, including Rewarded Ads, Battle Passes, and Cosmetic Skin Shop.
Credit:
- Marco Antolyn @Wishdom - Lead Director, Programmer, Level Designer
- Yohanes Angel Purnama @Yoha - 2D Artist
- Nico Oktavianus @nicooktavian - 3D Artist
- Angelly Steffyna @Kimi Kawa - 2D Artist
- Joanna Liono @leia - 2D Artist
- Clara Theresa Sventha Chandra @Hyuuka -Composer
- Handi Jauhari Muslim @Handi-capped -3D Artist
- Cindy @Karma - Technical Artist & VFX Unity
- Hant Horyanta Hartawijaya @haneydew🍞 - Animation & LRC
- Josephine Graciella @Saltytako - UI/UX Designer
Special Thanks:
- Sherline Widjaja @justyunako
- Melvern Sjah @Falceral
| Status | Prototype |
| Platforms | HTML5 |
| Author | FunGooseDevs |
| Genre | Survival |
| Made with | Unity, Blender |
| Tags | 3D, Comedy, Funny, No AI, Survivor-like, Unity |
| Average session | A few minutes |
| Languages | Indonesian |
| Inputs | Mouse, Joystick, Touchscreen |
| Accessibility | One button |
| Content | No generative AI was used |
Download
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